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Cowboy Catch Up - Unity Full Source CodeCowboy Catch Up - Unity Full Source Code
Cowboy Catch Up is amazing adventure game, help our Cowboy catch the theft, fight all the zombies.Home / App Templates / Unity / Templates / Adventure
Cowboy Catch Up - Unity Full Source Code
Cowboy Catch Up is amazing adventure game, help our Cowboy catch the theft, fight all the zombies.4 Support questions or comments
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Dec 18, 2018I am unable to compile that code.
error 1 - in 0.wav which is in sounds
error 2 - Assets/scripts/AdsControl.cs(21,2): error CS0433: The imported type `UnityEngine.Advertisements.ShowOptions' is defined multiple times
error 3 - Assets/scripts/AdsControl.cs(111,33): error CS0433: The imported type `UnityEngine.Advertisements.ShowResult' is defined multiple times
error 4 - IndexOutOfRangeException: Array index is out of range.
UnityEditor.Android.AndroidBuildWindowExtension.GetBuildPlayerWindow ()
UnityEditor.Android.AndroidBuildWindowExtension.RepaintTargetList ()
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:191)
resolve all asap.
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Nov 21, 2017xiaji1992 PurchasedAfter I convert the project into xcode, admob advertisement will not work. Can you help me
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Nov 21, 2017awdgames AuthorHi,
Do you add the Admob framework to your xcode project? Please add it to project.
Thanks, -
Nov 22, 2017xiaji1992 PurchasedI have added the admob framework to the xcode project, but I can't find the place to modify admob ads, so admob ads cannot be displayed.
Information
Category | App Templates / Unity / Templates / Adventure |
First release | 14 November 2017 |
Last update | 14 November 2017 |
Operating Systems | Unity 5.0, iOS 10.0, Android 7.0, Unity 5.5, Unity 5.5, iOS 8.0, iOS 9.0, Android 4.0, Android 5.0, Android 6.0 |
Files included | Layered .png, .cs, .csproj, .unityproj, .obj, .prefab, .fbx, .xml, build.settings |
Tags | Unity, Action, android games, zombie, running, Unity2D, catch, ios games, cowboy |